Das heutige Update ist der Beweis dafür, dass Valve sehr wohl großes Interesse daran hat, CS:GO besser zu machen. Besonders mit einem Schritt überraschten die Entwickler die Community: Der R8 Revolver und die Negev wurden vorübergehend aus dem Competitive Matchmaking entfernt. Beide Waffen werden überarbeitet, um sich am Ende besser ins Spielgeschehen einzufügen. Eine Neuerung kommt für das Freundefeld im Hauptmenü, denn dort kann man nun auch kürzliche Mitspieler sehen und einladen.


Mehr dazu unter: cs.ingame.de




– Revolver and Negev have been removed from Competitive Matchmaking as they undergo substantial revision.
– Revolver:
— Firing delay significantly reduced
– Negev:
— New attributes to promote suppressive fire.
— Reduced price.
— New sounds that dynamically indicate weapon accuracy.

– Added ability to add friends using CS:GO friend codes.
– Added recent teammates and invites UI on the main menu.
– GOTV connections will now use SDR in most of the regions.
– Fixed missing texture on Huntsman Knife | Ultraviolet
– Added convar mp_items_prohibited which takes a comma-delimited list of weapon definition indices to prohibit from purchase on the server.
– Lowered volume of ambient sound in de_vertigo to match ambient volume of other maps.
– Fixed several OSX graphics crashes related to running out of vertex shader constants.
– Fixed a game crash related to game stats.

– fixed more pixelwalk spots & places where bomb could get stuck
– fixed sticky clip brush at B
– fixed Z-fighting railing at bridge
– fixed visible nodraw underneath a bridge
– improved clipping under T side bridges
– fixed Z-fighting below CT arches
– adjusted courtyard statues and stairs for better movement
– fixed various fade distance issues
– widened B site and palace doors
– aligned palace windows better
– fixed floating clothesline
– adjusted pecklesteiner
– fixed missing texture at back alley
– removed clip from garden lamp post because it’s at jumping height
– prevented planting bomb on railing at A
– removed lamp posts between A and CT spawn

Quelle: http://blog.counter-strike.net/http://blog.counter-strike.net