Es wurde schon heiß erwartet und endlich ist es da. Die Rede ist von zBlock, welches in der aktuellen Version 4.5 erschienen ist.
Nachdem uns vor einiger Zeit das große Update von CS:S auf die OrangeBox-Engine überrascht hat, funktionierte erstmal das wichtigste Plugin nicht mehr.
Doch das zBlock-Team hat außerordentliche Arbeit geleistet und recht zügig gearbeitet und es sogar um weitere Features erweitert. Natürlich möchten wir euch nicht lange auf die Folter spannen und euch die wichtigsten Befehle kurz erklären.
Changelog
-Supports the latest update to Counter-Strike: Source (Orange Box).
-Re-developed code-base improves ability to maintain the plugin in future versions.
Added features:
-zb_deadvoice (default: 1)
Allows dead teammates to communicate to living members of their team using the in-game voice system.
-zb_crashblock (default: 1)
Protects the game-server from several crash exploits.
-zb_warmode (default: 1)
Allows the distinction between a public server and a match/competitive server.
See the readme file for further details.
-zb_antispeedhack (default: 1)
Prevents the use of cheats which manipulate the games view of time.
-zb_viewanglescheck (default: 1)
Detects cheats which distort a player view-angles.
-zb_ignoreplayerqueries (default: 0)
Allows a match server to hide the names of connected players (recommend default settings).
-zb_antispam_max_cmds_per_sec (default: 5)
Sets the maximum number of commands a player can trigger per second, prevents spam attacks
(We're currently working on improving this feature, pelase give feedback).
-zb_kickct <REASON>
Kicks the counter-terrorist team.
-zb_kickt <REASON>
Kicks the terrorist team.
-zb_kickspec <REASON>
Kicks the Spectators.
-You must now be able to see the bomb in order to defuse it.
-Forced sv_maxcmdrate 66, sv_maxupdaterate 66 to prevent exploitation of cl_interp on a 66-tick server.
Updated features:
-zb_dosprotect now protects from more types of attack.
-Defusefix now fixes defuse issues on de_inferno/de_tides amongst other maps.
-Defusefix now prevents smoke grenades and weapons interferring with defusals.
-Clients must now set an fps_max of at least 66.
-Added additional file checks not checked by sv_pure 2.
-Added "gamePort" and "gameIP" POST fields to auth-host queries, you can now recognise the server the request came from more easily.
-The plugin may no longer be loaded on the game client.
-mat_dxlevel 80/81 are forced with zb_warmode enabled, please set "-dxlevel 81" or "-dxlevel 80" in your launch options.
Quelle: efever